FIRST-FRAME FLASH CUT: the supplied eight-panel storyboard is a REFERENCE SLATE ONLY. Display for at most ONE opening frame, then IMMEDIATELY HARD CUT to full-screen live-action shot 1. No hold on the sheet, no zoom into panels, no dissolve. Every later frame is full-screen moving cinema; the grid and film notes never return. 20-second music-video scene: Turn her own light against her. Eight distinct shots in the supplied order, read left to right then down. Use clear hard cuts with matched screen direction and gestures across adjoining shots. Normal-speed adventure-film movement, decisive footwork, quick impacts and immediate recovery. Readable geography and physical cause and effect. CAST AND IDENTITY LOCK: Rika is an athletic adult woman with waist-length magenta hair, long pointed ears, black opaque battle outfit, ivory cape, thigh-high boots and three rigid blades on each claw gauntlet. Alert, agile and protective. Wren is a tall, broad humanlike android with short black hair, heavy segmented gray armor, red chest plate and one gray pulse rifle. Precise, planted movements and protective judgment. Kyra is an adult woman with short blue hair, purple suit, silver armor, red oval chest jewel and ivory cape. Brave, practical Esper using open-hand blue barriers. Profound Darkness is an immense armored female biomechanical avatar, pale violet opaque body armor, emerald swept crown, red forehead jewel and EXACTLY SIX arms attached in three pairs. Heroes are tiny beside her. Upper palms emit raven-sized charcoal-purple horned imps, each with two bat wings, two feet and a green chest core; middle palms project green beams; lower hands sweep the arena. LOCATION AND STAGING: Profound Darkness obsidian arena, emerald floor seams, red-black void. Six-armed giant female avatar at right, three tiny heroes left. Upper hands release two raven-sized winged imps, middle hands fire a green beam, lower hands brace on arena. Exactly six arms and no additional limbs. Small rotating red control node in a grounded outer wrist shell. EIGHT SHOTS: 1. 24mm low wide: two imps spiral down from the upper palms as Wren and Rika advance behind Kyra. 2. 50mm over Wren: Wren plants his boots and fires two compact bursts, each imp breaking into ash at its green core. 3. 35mm full-body Kyra: she steps diagonally forward and angles a flat blue shield toward the avatar’s middle palm. 4. 24mm side wide: the incoming green beam strikes her tilted shield and reflects downward into the grounded outer wrist shell. 5. 70mm detail: the shell cracks open around its red control node, sparks revealing the exposed mechanism. 6. 28mm lateral tracking: Rika sprints along the safe side of the reflected beam, eyes fixed on the exposed node. 7. 50mm side medium: Rika plants her lead foot and cuts the node with one three-bladed claw; a sharp white flash bursts at contact. 8. 24mm wide: the giant hand recoils, Rika retreats beside Wren, and Kyra lowers her shield as all three regroup in balanced stances. PHOTOGRAPHY: Live-action 35mm science-fantasy adventure film, grounded 1980s cyberpunk post-apocalyptic design. Match the supplied actor faces exactly: natural skin pores and subtle asymmetry, practical worn fabric and metal, real hair strands, restrained expressions, physically motivated amber and cyan lighting. Maintain the same photographic art direction across every panel. Deep layered compositions and readable silhouettes. Avoid waxy skin, anime faces and glossy game-render surfaces. CONTINUITY: One instance of each named character per shot. Keep the same face, age, hair, outfit, anatomy and rigid prop geometry. Hands transfer objects only when the receiving hand has a secure grip. Bodies face their actual interaction partner or attack target. Maintain established size relationships and grounded weight. Normal real-time motion throughout; no slow motion, speed ramps or frozen tableaux. Quiet footage for a music video, no spoken dialogue or score. FIRST-FRAME FLASH CUT is mandatory: remove the entire reference sheet immediately after its first frame; no borders, captions or labels in the cinematic footage.